On Monday social media giant Facebook brought a smile to game lovers’ faces as it is going to launch a cloud gaming service for Android and web users. Facebook didn’t generate a separate platform such as Google Stadia and Amazon Luna to offer the gaming service. Players will be able to play heavy games like Asphalt 9 and WWE SuperCard without downloading.
Cloud gaming is the fast-growing gaming market and on Monday Facebook entered into this free-to-play gaming service.
Speaking of cloud gaming service, Jason Rubin, VP of Play, Facebook said in a blog post: “Today we are announcing that Facebook Gaming has launched several cloud-streamed games in the Facebook app and in the browser – directly playable, without downloads. We recently had 200,000 people playing our cloud-streamed games per week in a limited number of regions, so while it’s not exactly a secret, I’m excited to explain what we’re building. Cloud game-streaming promises unprecedented access to games on any screen. And while we are excited to play a part in that future, that future is still a long way off. So before we talk about our ambitions, let me start with what we’re not doing. Announcements about cloud games are prone to hype, so I’m going to speak openly from the start. “
Previously Google has announced a separate cloud gaming platform for cloud gaming like Amazon Lua. But there would be no separate platform for Facebook’s cloud gaming service. Players can play the games direct via their smartphones and desktop when the games will roll out.
Via the blog post, Rubin stated that players will be able to play the game on the gaming tab on Facebook or news feed. “All cloud-streamed games are playable in the same way you play games now on Facebook — whether it’s in our Gaming tab or from News Feed. No special hardware or controllers needed; your hands are the controller since we’re launching with native mobile games. And you can play these games with a mouse and keyboard on the desktop. More than 380 million* people play games each month on Facebook, and people will play cloud-streamed games right alongside those playing instant games in HTML5. And if we do our jobs right, you won’t notice how the games are delivered,”
The notable thing is the iOS users will not be able to enjoy Facebook’s cloud gaming streaming as the social media company launches it from Android and web users only. “Even with Apple’s new cloud games policy, we don’t know if launching on the App Store is a viable path. “Of course, there is always the open Internet,” so mobile browsers may wind up being an option, but there are limitations to what we can offer on Safari. While our iOS path is uncertain, one thing is clear. Apple treats games differently and continues to exert control over a very precious resource. Stay tuned as we work out the best way for people to play games when and how they want, regardless of what device they bought,” Jason said in the blog.
Facebook stated that the cloud gaming service will start the rollout this week to users in California, Texas, Massachusetts, New York, New Jersey, Connecticut, Rhode Island, Delaware, Pennsylvania, Maryland, Virginia, West Virginia, and Washington D.C. Facebook is also looking forward to expand its service in other regions in the upcoming months.
- On Monday Facebook launched a cloud gaming service for Android and Web users and not for iOS users because of Apple’s “arbitrary” policies.
- With this service, gamers will be able to play the games without leaving the social network and also without downloading the games.
- Not any separate platform like Google Stadia or Amazon Luna will be needed.