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Google planning to bring Android apps and games to Mac

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Highlights:

  • Google sees Android apps on Mac, Windows as its ‘Games Future.
  • On Windows 11, Android apps can download only through the Amazon app store and not Google Play Store.
  • Google though seems to have a larger plan of bringing not only Android apps and games to Windows but to Mac as well.

Google plans to bring Android apps and games to Mac and Windows in the coming years, according to internal documents recently made public as a result of the ongoing lawsuit between Apple and Epic Games. It plans to greatly increase the catalog of Android titles available on desktops, and extend support to macOS. It also plans a “game network” that will offer live streaming, rewards, and the ability to connect with friends.

“Games Future” is an internal “Google Confidential” presentation. It provides a roadmap of what the company wants to accomplish in gaming by 2025. Besides taking a redacted/unspecified percentage of the lucrative $35-50 billion industry, it wants to “avoid erosion on mobile.” Google will offer “full-spectrum developer services for game making.” This includes cloud services that make it easier to host large tournaments, and payments solutions like crowdfunding.

What does the document say?

The document provides a roadmap for how and what Google wants to do with games in the next five years. The document was prepared in October 2020 and talks about looking beyond mobile and grabbing a bigger pie for the burgeoning gaming industry. It also includes how Google Trying to make its Play Games system an “independent gaming destination”. The idea is to not only bring the best mobile Android games to PC but also require developers to support multiple consoles and platforms.

At the moment, a legal battle is raging between Apple and Epic Games, the company that created Fortnite. It was recently filed to the court that the document that exposes Google’s ambitions is a part of the lawsuit. At starting, Google intends to deliver emulated, native-based, and streaming games to Windows initially, before expanding to Mac as well to reach a broader audience.

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