After every 5 to 7 years, the launch of a new gaming console happens with many bug fixes, excitement, and questions as well. This year both Sony and Microsoft launched their gaming machines PS5 and Xbox Series X and the thousand dollar question is which is better between both. Microsoft is claiming that their Xbox Series X is the most powerful console in the world, PS5 outperforms Xbox Series X in some games!!
Though Microsoft is proudly saying their gaming machine the brawniest, at the same time PlayStation 5 runs some third-party games better than the Xbox Series X.
Digital Foundry has been analyzing some gaming titles on all the two: PS5 and Xbox Series X. And the results of their observation are really surprising. With the Xbox Series X fit for 12 teraflops of GPU execution versus 10.28 teraflops on the PS5, most spectators expected there to be a little hole between the consoles. Microsoft’s cutting edge Xbox additionally has more elevated levels of memory transfer speed and more figure units, yet Sony offers designers fewer register units running at a variable (and higher) clock rate to extricate better execution out of the PS5.
In a statement to The Verge, Microsoft said, “We are aware of performance issues in a handful of optimized titles on Xbox Series X|S and are actively working with our partners to identify and resolve the issues to ensure an optimal experience. As we begin a new console generation, our partners are just now scratching the surface of what next-gen consoles can do and minor bug fixes are expected as they learn how to take full advantage of our new platform. We are eager to continue working with developers to further explore the capability of Xbox Series X|S in the future.”
It looks like the difference in the performance of the two consoles has little to do with the hardware and more to do with the optimization of the games for the two machines. According to The Verge, “These performance gaps, weird bugs, and differences between the Xbox Series X and PS5 versions of games look like issues related to the games rather than a platform problem for the Xbox. If Microsoft delivered dev kits and tools far later than Sony, then it could take creators more time to optimize further for Xbox. It may also explain why we didn’t see a lot of Xbox Series X gameplay in the months ahead of launch, but Sony was happy to regularly deliver PS5 gameplay.”
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