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Tony Slattery admits taking 10 grams of cocaine a day in documentary



Tony Slattery talked frankly about his alcohol and drug consumption (Picture: BBC)

Tony Slattery has revealed he used to consume 10 grams of cocaine in a single day before he quit the drug in 2000.

The comedian, who was at the peak of fame in the late 1980s and early 1990s, explored his past and his mental health in the one-hour BBC Two documentary What’s The Matter With Tony Slattery and met up with an addiction psychiatrist to discuss his drinking.

‘I’d like not to be dependent and to be a slave to these impulses, these cravings, psychological, physical… that’s what I would like,’ Tony confessed as he explained he wanted to be free from consuming alcohol.

‘I can’t imagine it even though I really want to, I just can’t imagine it. I’ve been doing it for so long that it’s hard to think of a time without it.’

Tony then disclosed his former cocaine habits and told the doctor he first began taking it in the early nineties and began taking up to 10 grams a day.

‘The heavy drinking started as self-medication to bring me down from the cocaine,’ he said. ‘I stopped taking cocaine around the millennium.’

Tony has been praised for opening up about his mental health struggles (Picture: BBC)

The star stopped taking the drug when he ‘found out what he was taking’, citing that it was ‘very impure.’

‘It was interesting because I never missed it since,’ Tony added.

Elsewhere in the documentary, Tony bravely opened up about the sexual abuse he’d faced as a child.

Audiences, while heartbroken by the scenes at hand, praised Tony and the BBC for making the documentary.

‘A fascinating and harrowing documentary about the wonderful Tony Slattery,’ wrote one.

‘Such honesty and courage to share his experiences and face his challenges. An inspiring man.’

Echoing a similar sentiment, another added: ‘The #tonyslattery documentary is one of the best programmes on mental health and addiction I’ve ever seen.

‘So telling how he speaks to the therapists. I wish him and Mark all the best.’

What’s The Matter With Tony Slattery is available to stream on BBC iPlayer.

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Microsoft’s Flight Simulator 2020 is set to launch on August 18



After a series of closed alpha tests, Microsoft’s  Xbox Game Studios and Asobo Studio today announced that the next-gen Microsoft Flight Simulator 2020 will launch on August 18. Pre-orders are now live and FS 2020 will come in three editions, standard ($59.99), deluxe ($89.99) and premium deluxe ($119.99), with the more expensive versions featuring more planes and handcrafted international airports.

The last part may come as somewhat of an amazement, given that Microsoft and Asobo are utilizing resources from Bing Maps and some AI enchantment on Azure to basically reproduce the Earth — and the entirety of its air terminals — in Flight Simulator 2020. In any case, the group more likely than not invested some additional energy in making a portion of these bigger air terminals particularly sensible and today, if you somehow managed to purchase even one of these bigger air terminals as an extra for Flight Simulator X or X-Plane, you’d effortlessly be burning through $30 or more.

The default release highlights 20 planes and 30 hand-demonstrated air terminals, while the luxurious release knocks that up to 25 planes and 35 air terminals and the top of the line form accompanies 30 planes and 40 air terminals.

Among those air terminals not displayed in the entirety of their great detail in the default release (they are as yet accessible there, incidentally — just without a portion of the additional detail) are any semblance of Amsterdam Schiphol, Chicago O’Hare, Denver, Frankfurt, Heathrow and San Francisco.

Similar remains constant for planes, with the 787 just accessible in the exclusive bundle, for instance. In any case, in light of what Asobo has appeared in its ordinary updates up until now, even the 20 planes in the standard release have been demonstrated in unquestionably more detail than in past forms, and possibly past what some additional items give today.

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Robinhood raises $320M more, bringing its latest round to $600M at an $8.6B valuation



The stakes keep getting higher for American discount brokerage Robinhood, which today disclosed that it has added hundreds of millions of dollars to its previously disclosed funding round.

Counting the $280 million that the organization had just declared, Robinhood said that it was “satisfied to share” that it “raised an extra $320 million in resulting closings.” Its now $600 million subsidizing round brings its post-cash valuation to $8.6 billion. Fortune previously announced the news.

(A detail, yet the new capital is a piece of the equivalent round as it was raised at a similar cost. TechCrunch revealed when the organization’s $280 million round was declared, the fintech organization was worth $8.3 billion. Another $300 million in capital at a level offer value implies that the organization’s valuation ought to have ascended by just the dollar sum included. As it did.)

Robinhood’s new capital was as obvious as its first tranche of this megaround; the previous startup is seeing interest for its item flood as financial specialists of all sizes partake in the year’s tremendous value unpredictability. Many contributing and-reserve funds centered fintech organizations are getting a charge out of a colossal year, as buyers hope to store and utilize their money.

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Snapchat tests TikTok-style navigation for exploring public content



Snapchat could be gearing up to more directly challenge TikTok. The company confirmed it’s testing a new experience that allows users to move through Snapchat’s public content with a vertical swiping motion — a gesture that’s been popularized by TikTok,  where it allows users to advance between videos. Snapchat says the feature is one of its experiments in exploring different, immersive visual formats for community content.

The test is centered around content that is distributed freely to Snapchat Discover, not your companions’ private Stories. But since Stories can have various parts, clients will at present tap to progress through the Story, as in the past. However, in the new analysis, an even swiping movement — either to one side or right — will leave the experience, rather than moving you between Stories, as in the past.

For any individual who invests a lot of their energy in TikTok, the vertical swipe currently feels like a progressively regular approach to travel through recordings. Also, it’s practically bewildering to come back to Snapchat or different applications where the level swipe is utilized.

This test was first spotted by online networking consultant Matt Navarra, citing a post from Twitter client @artb2668. One photograph being shared shows the spring up in the application which discloses how to explore the new experience, while a video gives you a thought for the vibe.

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